It’s finally official. Intel’s first-ever discrete gaming GPUs launch next month for laptops. Desktop GPUs will follow in Q2 2022 and workstations will get the Intel Arc graphics in Q3 this year.
The announcement comes from Intel’s official Twitter account @IntelGraphics.
You have all been patient, and the first wave of #IntelArc GPUs will be launched soon for notebooks. Desktops and workstations are coming soon! https://t.co/rXgX9dGEL1 pic.twitter.com/F6ubSUzSHM
— Intel Graphics (@IntelGraphics) February 17, 2022
For those who don’t know, Intel Arc GPUs are meant to compete against Nvidia’s RTX 3000 GPUs with similar performance and cost.
But that’s not the only announcement Intel has made this week. The US chipmaker has also unveiled a cloud gaming service called Project Endgame. It allows you to rent Intel’s graphics cards in the cloud for an “always accessible, low-latency computing experience”.
The details about Project Endgame are still unclear, but it seems that Intel is working on a full-fledged front-end gaming service like Nvidia’s GeForce Now. Intel hasn’t revealed any other finer details like what kind of GPU access it will give customers, how much it will cost, or whether it will be for gaming purposes only.
But as Intel is clearly competing with the gaming industry, we expect costs and services to be comparable to other cloud gaming rivals such as Google Stadia, Xbox Cloud Gaming, etc. There is no precise launch date yet as Intel is only has said it will be sometime later this year.
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